### rewind

Syntax: | `rewind sprite` `whichFlashSprite`
Type: | Command
Description: | Use this command to return a Flash movie sprite to frame 1. You can rewind a movie when it is stopped or when it is playing.
Example: | This frame script checks to see if the Flash movie sprite in channel 5 is playing. If the movie is playing, the script continues to loop in the current frame. When the movie is finished, the sprite rewinds the movie (so the first frame of the movie will be showing on the stage) and allows the playback head to continue to the next frame.

    on exitFrame
    	if the playing of sprite 5 = TRUE then
    		go to the frame
    	else
    		rewind sprite 5
    		updateStage
    	end if
    end

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