### viewH

Syntax: | `the viewH of sprite` `whichFlashSprite`
| `the viewH of member` `whichFlashMember`
Type: | Cast member property; sprite property
Description: | This property controls the horizontal coordinate of a Flash movie's view point. This point is specified in Flash movie pixel units.
| A Flash movie's view point is set relative to its origin point. For more information, see the `viewPoint` property.
| Setting a positive value for `viewH` shifts the movie to the left inside the sprite; setting a negative value shifts the movie to the right. Therefore, changing the `viewH` property can have the effect of cropping the movie, or even of removing the movie from view entirely.
| The `viewH` property can be tested and set. The default setting is 0.
Example: | This handler accepts a sprite reference as a parameter and moves the view of a Flash movie sprite from left to right within the sprite's bounding rectangle.

    on panRight whichSprite
    	repeat with i = 120 down to -120
    		set the viewH of sprite whichSprite = i
    	end repeat
    end

Related Lingo: | `viewV` property, `viewPoint` property, `viewScale` property

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