### buttonsEnabled

Syntax: | `the buttonsEnabled of sprite` `whichFlashSprite`
| `the buttonsEnabled of member` `whichFlashMember`
Type: | Cast member property; sprite property
Description: | This property controls whether the buttons in a Flash movie are active. Button actions are triggered only when the `actionsEnabled` property is set to `TRUE`. The `buttonsEnabled` property can have these values:

| `TRUE` The buttons in the Flash movie are active.
| `FALSE` The buttons in the Flash movie are inactive.

| The `buttonsEnabled` property can be tested and set. The default setting is `TRUE`.
Example: | This handler accepts a sprite reference and toggles the sprite's `buttonsEnabled` property on or off.

    on ToggleButtons whichSprite
    	set the buttonsEnabled of sprite whichSprite = not the buttonsEnabled of sprite whichSprite
    end

Related Lingo: | `actionsEnabled` property.

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