### frameRate

Syntax: | `the frameRate of member` `whichFlashMember`
Type: | Cast member property
Description: | This property indicates the frame rate of a Flash movie as it was originally created in Flash.
| The `frameRate` property can be tested but not set.
Example: | This sprite script checks to see if the sprite's cast member was originally created in Flash with a frame rate of less than 15 frames per second. If the movie's frame rate is slower than 15 frames per second, the script sets the `playBackMode` of the sprite so that it can be set to another rate. The script then sets the sprite's `fixedRate` property to 15 frames per second.

    on beginSprite me
    	if the frameRate of member the memberNum of me < 15 then
    		set the playBackMode of sprite the spriteNum of me = #fixed
    		set the fixedRate of sprite the spriteNum of me = 15
    	end if
    end

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